Search Results - Snijders, Merlijn
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Combining Web-Based Gamification and Physical Nudges With an App (MoveMore) to Promote Walking Breaks and Reduce Sedentary Behavior of Office Workers: Field Study by Mamede, André, Noordzij, Gera, Jongerling, Joran, Snijders, Merlijn, Schop-Etman, Astrid, Denktas, Semiha
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