SpringerLink (Online service), Haines, E., & Akenine-Möller, T. (2019). Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs (1st ed. 2019.). Apress : Imprint: Apress. https://doi.org/10.1007/978-1-4842-4427-2
Chicago Style (17th ed.) CitationSpringerLink (Online service), Eric Haines, and Tomas Akenine-Möller. Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs. 1st ed. 2019. Berkeley, CA: Apress : Imprint: Apress, 2019. https://doi.org/10.1007/978-1-4842-4427-2.
MLA (9th ed.) CitationSpringerLink (Online service), et al. Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs. 1st ed. 2019. Apress : Imprint: Apress, 2019. https://doi.org/10.1007/978-1-4842-4427-2.
Warning: These citations may not always be 100% accurate.