Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX /
This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental al...
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その他の著者: | , , |
フォーマット: | 電子媒体 eBook |
言語: | 英語 |
出版事項: |
Berkeley, CA :
Apress : Imprint: Apress,
2021.
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版: | 1st ed. 2021. |
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オンライン・アクセス: | Link to Metadata |
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