Technology, Design and the Arts - Opportunities and Challenges

This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Earnshaw, Rae (Editor), Liggett, Susan (Editor), Excell, Peter (Editor), Thalmann, Daniel (Editor)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2020.
Edition:1st ed. 2020.
Series:Springer Series on Cultural Computing,
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Online Access:Link to Metadata
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Table of Contents:
  • Section 1: A Panoramic View of the Field
  • Technology and the Arts
  • Positioning the Arts
  • Section 2: Facilitating Communication between the Arts, Technology and Audiences
  • Framing the Conversation
  • Communication Tech
  • Digital Holography
  • Section 3: Interaction between the Arts and Data
  • The Forever-do Game.: A Big Data Fishing Expedition
  • Searching for New Aesthetics
  • Interspecific Interactions
  • Machine Vision
  • Signs of Surveillance
  • Section 4: Audio Visual Installations to Generate Collective Human Responses
  • Coral Voices
  • Cyberdreams
  • Augmenting Virtual Spaces
  • Section 5: The Convergence of Digital Design, the Arts, Computing and the Environment
  • Chandinin
  • Moving Image Installations
  • Digital Naturalists
  • Section 6: The Use of Virtual Reality and Augmented Reality to Extend Creativity, Reach and Engagement in the Arts
  • VR Holography
  • Darwin's Garden
  • Interactive VR
  • Section 7: The Future of Interdisciplinary Research
  • Interdisciplinary R&D.