Animating Unpredictable Effects Nonlinearity in Hollywood's R&D Complex /
Uncanny computer-generated animations of splashing waves, billowing smoke clouds, and characters' flowing hair have become a ubiquitous presence on screens of all types since the 1980s. This Open Access book charts the history of these digital moving images and the software tools that make them...
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Palgrave Macmillan,
2021.
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Edition: | 1st ed. 2021. |
Series: | Palgrave Animation,
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Online Access: | Link to Metadata |
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100 | 1 | |a Gowanlock, Jordan. |e author. |4 aut |4 http://id.loc.gov/vocabulary/relators/aut | |
245 | 1 | 0 | |a Animating Unpredictable Effects |h [electronic resource] : |b Nonlinearity in Hollywood's R&D Complex / |c by Jordan Gowanlock. |
250 | |a 1st ed. 2021. | ||
264 | 1 | |a Cham : |b Springer International Publishing : |b Imprint: Palgrave Macmillan, |c 2021. | |
300 | |a XI, 206 p. 4 illus. in color. |b online resource. | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
347 | |a text file |b PDF |2 rda | ||
490 | 1 | |a Palgrave Animation, |x 2523-8094 | |
505 | 0 | |a Introduction: Defining Nonlinear Animation -- Chapter 1: Simulation and R&D: Knowing and Making -- Chapter 2: Hollywood's R&D Complex -- Chapter 3: Engineering Moving Images: "Tech dev" meets "look dev" -- Chapter 4: Animating Management -- Chapter 5: Catastrophe, Chaos, and Perfect Storms -- Conclusion: Engineering Movies. 210. | |
506 | 0 | |a Open Access | |
520 | |a Uncanny computer-generated animations of splashing waves, billowing smoke clouds, and characters' flowing hair have become a ubiquitous presence on screens of all types since the 1980s. This Open Access book charts the history of these digital moving images and the software tools that make them. Unpredictable Visual Effects uncovers an institutional and industrial history that saw media industries conducting more private R&D as Cold War federal funding began to wane in the late 1980s. In this context studios and media software companies took concepts used for studying and managing unpredictable systems like markets, weather, and fluids and turned them into tools for animation. Unpredictable Visual Effects theorizes how these animations are part of a paradigm of control evident across society, while at the same time exploring what they can teach us about the relationship between making and knowing. | ||
650 | 0 | |a Animated films. | |
650 | 0 | |a Motion picture industry. | |
650 | 0 | |a Television broadcasting. | |
650 | 0 | |a Motion pictures. | |
650 | 1 | 4 | |a Animation. |
650 | 2 | 4 | |a Film and Television Industry. |
650 | 2 | 4 | |a Film Theory. |
710 | 2 | |a SpringerLink (Online service) | |
773 | 0 | |t Springer Nature eBook | |
776 | 0 | 8 | |i Printed edition: |z 9783030742263 |
776 | 0 | 8 | |i Printed edition: |z 9783030742287 |
776 | 0 | 8 | |i Printed edition: |z 9783030742294 |
830 | 0 | |a Palgrave Animation, |x 2523-8094 | |
856 | 4 | 0 | |u https://doi.org/10.1007/978-3-030-74227-0 |z Link to Metadata |
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950 | |a Literature, Cultural and Media Studies (SpringerNature-41173) | ||
950 | |a Literature, Cultural and Media Studies (R0) (SpringerNature-43723) |