Future Gaming Creative Interventions in Video Game Culture

This book is not about the future of video games. It is not an attempt to predict the moods of the market, the changing profile of gamers, the benevolence or malevolence of the medium. There are sufficient bodies dedicated to those predictions - and this book is about them. It is about the ways in w...

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Bibliografski detalji
Glavni autor: Ruffino, Paolo (auth)
Format: Elektronički Poglavlje knjige
Jezik:engleski
Izdano: Goldsmiths Press 2018
Serija:Future Media
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Opis
Sažetak:This book is not about the future of video games. It is not an attempt to predict the moods of the market, the changing profile of gamers, the benevolence or malevolence of the medium. There are sufficient bodies dedicated to those predictions - and this book is about them. It is about the ways in which the past, present and future notion of games are narrated and negotiated by a small group of producers, journalists, and gamers, and about how invested these narrators are in telling the story of tomorrow.
Opis fizičkog objekta:1 electronic resource (154 p.)
ISBN:9781906897550
Pristup:Open Access