Offene-Welt-Strukturen Architektur, Stadt- und Naturlandschaft im Computerspiel
What role do algorithms play in the construction of images and the representation of the world and weather in computer games? How does the design of rooms, levels and topographies influence the decisions and behavior of the players? Is Brutalism the first genuine architectural style of computer game...
Bewaard in:
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Formaat: | Elektronisch Hoofdstuk |
Gepubliceerd in: |
Büchner-Verlag
2023
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Onderwerpen: | |
Online toegang: | DOAB: download the publication DOAB: description of the publication |
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Internet
DOAB: download the publicationDOAB: description of the publication
3rd Floor Main Library
Plaatsingsnummer: |
A1234.567 |
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Kopie 1 | Beschikbaar |