The Place of Play Toys and Digital Cultures
Increasingly, technology is at stake in toys, games and playing. With the immense popularity of computer games, questions concerning the role and function of technology in play have become more pressing. A key aspect of the increasing technologization and digitalization of both toys and play is the...
Guardado en:
Autor principal: | Lauwaert, Maaike (auth) |
---|---|
Formato: | Electrónico Capítulo de libro |
Lenguaje: | inglés |
Publicado: |
Amsterdam University Press
2009
|
Colección: | MediaMatters
|
Materias: | |
Acceso en línea: | DOAB: download the publication DOAB: description of the publication |
Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
-
The Place of Play Toys and Digital Cultures
por: Lauwaert, Maaike
Publicado: (2009) -
Film Remakes as Ritual and Disguise From Carmen to Ripley
por: Zanger, Anat
Publicado: (2006) -
Film Remakes as Ritual and Disguise From Carmen to Ripley
por: Zanger, Anat
Publicado: (2006) -
Fabricating the Absolute Fake America in Contemporary Pop Culture
por: Kooijman, Jaap
Publicado: (2008) -
Fabricating the Absolute Fake America in Contemporary Pop Culture
por: Kooijman, Jaap
Publicado: (2008)