Digital Gaming and the Advertising Landscape
The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to con...
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Main Author: | |
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Format: | Electronic Book Chapter |
Language: | English |
Published: |
Amsterdam
Amsterdam University Press
2019
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Series: | Games and Play
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Subjects: | |
Online Access: | DOAB: download the publication DOAB: description of the publication |
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072 | 7 | |a JFD |2 bicssc | |
100 | 1 | |a de la Hera, Teresa |4 auth | |
245 | 1 | 0 | |a Digital Gaming and the Advertising Landscape |
260 | |a Amsterdam |b Amsterdam University Press |c 2019 | ||
300 | |a 1 electronic resource (209 p.) | ||
336 | |a text |b txt |2 rdacontent | ||
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338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Games and Play | |
506 | 0 | |a Open Access |2 star |f Unrestricted online access | |
520 | |a The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to convey advertising messages remains unexploited.*Digital Gaming and the Advertising Landscape* explores the different ways advertising messages can be embedded within digital games. An interdisciplinary approach is used to help explain how persuasive communication works within digital games. It does so by forging new links within the area of game studies where the emphasis of this book clearly lies, while also taking up new subjects such as design theories and their relation to games as well as how this relationship may be used in a practical context. | ||
540 | |a All rights reserved |4 http://oapen.org/content/about-rights | ||
546 | |a English | ||
650 | 7 | |a Media studies |2 bicssc | |
653 | |a Gaming | ||
856 | 4 | 0 | |a www.oapen.org |u https://library.oapen.org/bitstream/20.500.12657/24326/1/9789048538676.pdf |7 0 |z DOAB: download the publication |
856 | 4 | 0 | |a www.oapen.org |u https://library.oapen.org/bitstream/20.500.12657/24326/1/9789048538676.pdf |7 0 |z DOAB: download the publication |
856 | 4 | 0 | |a www.oapen.org |u https://library.oapen.org/bitstream/20.500.12657/24326/1/9789048538676.pdf |7 0 |z DOAB: download the publication |
856 | 4 | 0 | |a www.oapen.org |u https://directory.doabooks.org/handle/20.500.12854/37365 |7 0 |z DOAB: description of the publication |