Battlefields of Negotiation Control, Agency, and Ownership in World of Warcraft
The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the...
Gorde:
Egile nagusia: | |
---|---|
Formatua: | Baliabide elektronikoa Liburu kapitulua |
Hizkuntza: | ingelesa |
Argitaratua: |
Amsterdam University Press
2013
|
Saila: | MediaMatters
|
Gaiak: | |
Sarrera elektronikoa: | DOAB: download the publication DOAB: description of the publication |
Etiketak: |
Etiketa erantsi
Etiketarik gabe, Izan zaitez lehena erregistro honi etiketa jartzen!
|
Search Result 1
OAPEN Library: description of the publication
Battlefields of Negotiation Control, Agency, and Ownership in World of Warcraft
Argitaratua 2013
OAPEN Library: download the publication
OAPEN Library: description of the publication
Baliabide elektronikoa
Liburu kapitulua