Dynamiksimulation in der Computergraphik

Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation me...

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Bibliographic Details
Main Author: Bender, Jan (auth)
Format: Electronic Book Chapter
Published: KIT Scientific Publishing 2014
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Summary:Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation methods for multi-body systems, cloth and incompressible deformable solids. Furthermore, GPU-based methods are introduced which accelerate the simulation significantly.
Physical Description:1 electronic resource (IV, 255 p. p.)
ISBN:KSP/1000040123
9783731502043
Access:Open Access