Dynamiksimulation in der Computergraphik

Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation me...

Full description

Saved in:
Bibliographic Details
Main Author: Bender, Jan (auth)
Format: Electronic Book Chapter
Published: KIT Scientific Publishing 2014
Subjects:
Online Access:DOAB: download the publication
DOAB: description of the publication
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000naaaa2200000uu 4500
001 doab_20_500_12854_45592
005 20210211
003 oapen
006 m o d
007 cr|mn|---annan
008 20210211s2014 xx |||||o ||| 0|deu d
020 |a KSP/1000040123 
020 |a 9783731502043 
040 |a oapen  |c oapen 
024 7 |a 10.5445/KSP/1000040123  |c doi 
041 0 |a deu 
042 |a dc 
100 1 |a Bender, Jan  |4 auth 
245 1 0 |a Dynamiksimulation in der Computergraphik 
260 |b KIT Scientific Publishing  |c 2014 
300 |a 1 electronic resource (IV, 255 p. p.) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
506 0 |a Open Access  |2 star  |f Unrestricted online access 
520 |a Interactive physically-based simulation of rigid bodies and deformable solids is an important and active research topic in computer graphics as well as an essential part of many applications like virtual prototyping, computer games or training simulators. This work presents interactive simulation methods for multi-body systems, cloth and incompressible deformable solids. Furthermore, GPU-based methods are introduced which accelerate the simulation significantly. 
540 |a Creative Commons  |f https://creativecommons.org/licenses/by-sa/4.0/  |2 cc  |4 https://creativecommons.org/licenses/by-sa/4.0/ 
546 |a German 
653 |a physikalisch-basierte Simulation 
653 |a deformable solids 
653 |a GPU-based simulation 
653 |a deformierbare Festkörper 
653 |a GPU-basierte Simulationphysically-based simulation 
653 |a Mehrkörpersysteme 
653 |a multi-body systems 
856 4 0 |a www.oapen.org  |u https://www.ksp.kit.edu/9783731502043  |7 0  |z DOAB: download the publication 
856 4 0 |a www.oapen.org  |u https://directory.doabooks.org/handle/20.500.12854/45592  |7 0  |z DOAB: description of the publication