Chapter: 'Social Facilitation Due to Online Inter-classrooms Tournaments' from book: Adaptive and Adaptable Learning: 11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Lyon, France, September 13-16, 2016, Proceedings
In this paper we explore the impact of an inter-classrooms math tournament implemented through internet. The strategy is to increase learning through intra-classroom collaboration generated by inter-classroom competition. Ten fourth grade classes with all their students from eight schools participat...
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Format: | Electronic Book Chapter |
Language: | English |
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Springer Nature
2016
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Series: | Lecture Notes in Computer Science
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Online Access: | DOAB: download the publication DOAB: description of the publication |
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700 | 1 | |a Roberto Araya |4 auth | |
700 | 1 | |a Paulina Jaure |4 auth | |
700 | 1 | |a Manuel Bahamondez |4 auth | |
700 | 1 | |a Patricio Calfucura |4 auth | |
245 | 1 | 0 | |a Chapter: 'Social Facilitation Due to Online Inter-classrooms Tournaments' from book: Adaptive and Adaptable Learning: 11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Lyon, France, September 13-16, 2016, Proceedings |
260 | |b Springer Nature |c 2016 | ||
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490 | 1 | |a Lecture Notes in Computer Science | |
506 | 0 | |a Open Access |2 star |f Unrestricted online access | |
520 | |a In this paper we explore the impact of an inter-classrooms math tournament implemented through internet. The strategy is to increase learning through intra-classroom collaboration generated by inter-classroom competition. Ten fourth grade classes with all their students from eight schools participated. During previous weeks students practiced on-line and played a cloud based board game designed to learn word problems. Afterwards, all students participated on an inter-classroom tournament. They played on-line synchronously during 60 min. The game was played in dyads formed from different schools. The list of each classroom average score was published every 5 min on each student computer. We found an important social facilitation effect: a significant improvement on the performance of male students weak on math, and therefore a reduction on the performance gap between mathematically weak and strong male students. The improvement of female students weak on math was also significant but lower. | ||
540 | |a Creative Commons |f https://creativecommons.org/licenses/by/4.0/ |2 cc |4 https://creativecommons.org/licenses/by/4.0/ | ||
546 | |a English | ||
653 | |a gamification | ||
653 | |a inclusion | ||
653 | |a engagement | ||
653 | |a motivation | ||
653 | |a game-based learning | ||
653 | |a learning | ||
653 | |a ICT | ||
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856 | 4 | 0 | |a www.oapen.org |u https://directory.doabooks.org/handle/20.500.12854/63267 |7 0 |z DOAB: description of the publication |