Game Design and Intelligent Interaction
The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learning scenarios. This is clearly the way of the future, as those technologies are currently being used to change the way we explore, learn, an...
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Other Authors: | Deliyannis, Ioannis (Editor) |
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Format: | Electronic Book Chapter |
Language: | English |
Published: |
IntechOpen
2020
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Subjects: | |
Online Access: | DOAB: download the publication DOAB: description of the publication |
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