Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

"The digital version of this book is available now for free - with the print version following very soon! This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring r...

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Gorde:
Xehetasun bibliografikoak
Beste egile batzuk: Marrs, Adam (Argitaratzailea), Shirley, Peter (Argitaratzailea), Wald, Ingo (Argitaratzailea)
Formatua: Baliabide elektronikoa Liburu kapitulua
Hizkuntza:ingelesa
Argitaratua: Springer Nature 2021
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Sarrera elektronikoa:DOAB: download the publication
DOAB: description of the publication
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