Turtle Geometry The Computer as a Medium for Exploring Mathematics
Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the propertie...
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Diğer Yazarlar: | |
Materyal Türü: | Elektronik Kitap Bölümü |
Dil: | İngilizce |
Baskı/Yayın Bilgisi: |
Cambridge
The MIT Press
1986
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Seri Bilgileri: | Artificial Intelligence Series
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Konular: | |
Online Erişim: | DOAB: download the publication DOAB: description of the publication |
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Özet: | Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates. |
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Fiziksel Özellikler: | 1 electronic resource (498 p.) |
ISBN: | 9780262362740 9780262010634 |
DOI: | 10.7551/mitpress/6933.001.0001 |
Erişim: | Open Access |