Sustainable Technology and Elderly Life
The coming years will see an exponential increase in the proportion of elderly people in our society. This accelerated growth brings with it major challenges in relation to the sustainability of the system. There are different aspects where these changes will have a special incidence: health systems...
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Άλλοι συγγραφείς: | , , , |
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Μορφή: | Ηλεκτρονική πηγή Κεφάλαιο βιβλίου |
Γλώσσα: | Αγγλικά |
Έκδοση: |
Basel
MDPI - Multidisciplinary Digital Publishing Institute
2022
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Θέματα: | |
Διαθέσιμο Online: | DOAB: download the publication DOAB: description of the publication |
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700 | 1 | |a Fernández-Panadero, Carmen |4 edt | |
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520 | |a The coming years will see an exponential increase in the proportion of elderly people in our society. This accelerated growth brings with it major challenges in relation to the sustainability of the system. There are different aspects where these changes will have a special incidence: health systems and their monitoring; the development of a framework in which the elderly can develop their daily lives satisfactorily; and in the design of intelligent cities adapted to the future sociodemographic profile. The discussion of the challenges faced, together with the current technological evolution, can show possible ways of meeting the challenges. There are different aspects where these changes will have a special incidence: health systems and their monitoring; the development of a framework in which the elderly can develop their daily lives satisfactorily; and in the design of intelligent cities adapted to the future sociodemographic profile. This special issue discusses various ways in which sustainable technologies can be applied to improve the lives of the elderly. Six articles on the subject are featured in this volume. From a systematic review of the literature to the development of gamification and health improvement projects. The articles present suggestive proposals for the improvement of the lives of the elderly. The volume is a resource of interest for the scientific community, since it shows different research gaps in the current state of the art. But it is also a document that can help social policy makers and people working in this domain to planning successful projects. | ||
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653 | |a VR game | ||
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