Playful Materialities The Stuff That Games Are Made Of

Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magic...

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Other Authors: Beil, Benjamin (Editor), Freyermuth, Gundolf S. (Editor), Schmidt, Hanns Christian (Editor), Rusch, Raven (Editor)
Format: Electronic Book Chapter
Language:English
Published: Bielefeld transcript Verlag 2022
Series:Bild und Bit. Studien zur digitalen Medienkultur
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Online Access:DOAB: download the publication
DOAB: description of the publication
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520 |a Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization. 
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653 |a Media Aesthetics 
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