Co-creating Videogames

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis...

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Bibliographic Details
Main Author: Banks, John (auth)
Format: Electronic Book Chapter
Language:English
Published: London Bloomsbury Academic 2013
Subjects:
Online Access:DOAB: download the publication
DOAB: description of the publication
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520 |a This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games. 
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