Chapter 7 The Digitally Natural Hypomediacy and the "Really Real" in Game Design

This chapter is a consideration of how we may approach the question of remediation in digital games, suggesting that we recognize how digital game remediation incorporates what are often more obvious elements from analogue game design into the more implicit infrastructure of digital contexts. Additi...

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Xehetasun bibliografikoak
Egile nagusia: Malaby, Thomas M. (auth)
Formatua: Baliabide elektronikoa Liburu kapitulua
Hizkuntza:ingelesa
Argitaratua: Taylor & Francis 2023
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Sarrera elektronikoa:DOAB: download the publication
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DOAB: description of the publication
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