Visual Effects Filmbilder aus dem Computer
Opinions differ on the computer-generated image. Is the computer a cold, calculating machine that takes the place of humans and robs film of its once analog soul? The author presents the technical basics and visual aspects of the computer-generated film image and explains the aesthetic consequences....
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Format: | Electronic Book Chapter |
Published: |
Schüren Verlag
2023
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Series: | Zürcher Filmstudien
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Subjects: | |
Online Access: | DOAB: download the publication DOAB: description of the publication |
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100 | 1 | |a Flueckiger, Barbara |4 auth | |
245 | 1 | 0 | |a Visual Effects |b Filmbilder aus dem Computer |
260 | |b Schüren Verlag |c 2023 | ||
300 | |a 1 electronic resource (528 p.) | ||
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337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Zürcher Filmstudien | |
506 | 0 | |a Open Access |2 star |f Unrestricted online access | |
520 | |a Opinions differ on the computer-generated image. Is the computer a cold, calculating machine that takes the place of humans and robs film of its once analog soul? The author presents the technical basics and visual aspects of the computer-generated film image and explains the aesthetic consequences. The author examines the technical foundations of 3D modeling and animation, their development and practice and discusses their difference to conventional methods of cinematic imaging. But the aesthetic aspects are also analyzed: aesthetic consequences of the collision of grain and pixels, of additive and subtractive color systems, of conventional photography and mathematical-scientific modeling algorithms A standard work! | ||
520 | |a Am computergenerierten Bild scheiden sich die Geister. Ist der Computer ein kalter, berechnender Apparat, der an die Stelle von Menschen tritt und dem Film seine einstmals analoge Seele raubt? Die Autorin stellt die technischen Grundlagen und visuellen Aspekte des computergenerierten Filmbildes dar und erläutert die ästhetischen Konsequenzen. Die Autorin untersucht die technischen Grundlagen der 3D-Modellierung und Animation, ihre Entwicklung und Praxis und diskutiert ihre Differenz zu herkömmlichen Methoden der filmischen Abbildungsverfahren. Aber auch die ästhetischen Aspekte werden analysiert: Ästhetische Konsequenzen des Zusammenpralls von Korn und Pixel, von additiven und subtraktiven Farbsystemen, von konventioneller Fotografie und mathematisch-naturwissenschaftlichen Modellierungsalgorithmen Ein Standardwerk! | ||
540 | |a Creative Commons |f https://creativecommons.org/licenses/by-nc-nd/4.0/ |2 cc |4 https://creativecommons.org/licenses/by-nc-nd/4.0/ | ||
546 | |a German | ||
650 | 7 | |a Film production: technical & background skills |2 bicssc | |
653 | |a Visual Effects;Filmtechnik;Computergeneriertes Bild;Binäre Codierung;Texturing;Mise-en-Abyme | ||
856 | 4 | 0 | |a www.oapen.org |u https://library.oapen.org/bitstream/20.500.12657/62556/1/9783741002281.pdf |7 0 |z DOAB: download the publication |
856 | 4 | 0 | |a www.oapen.org |u https://directory.doabooks.org/handle/20.500.12854/99574 |7 0 |z DOAB: description of the publication |