An immersive game of simulated visually impaired
INTRODUCTION: "Inverse light" is the experience of visually impaired people an immersive gaming experience, reducing the blind of the difficulties in life and study, etc., to bring players to experience the real life scene, the hearing, sight, touch, fully integrated into the game, let the...
Saved in:
Main Authors: | Juan Lei (Author), Xi Huang (Author), Tao Chang (Author), Qijun Wu (Author), Yingying Long (Author), Xianwei Jiang (Author) |
---|---|
Format: | Book |
Published: |
European Alliance for Innovation (EAI),
2021-07-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Dental interns' perceptions of immersive simulated reality scenarios for local anesthesia learning
by: Yen-Ting Huang, et al.
Published: (2023) -
The Players' Experience of Immersion in Persuasive Games
by: Manuela Hafner, et al.
Published: (2018) -
Balance in Visual Impairment Before and After Intervention Based Games
by: Maria Cecília Moraes Frade, et al.
Published: (2014) -
Cybersickness during highly immersive virtual reality simulation for learning in healthcare
by: Jose M Maestre, et al.
Published: (2023) -
3D Immersive Patient Simulators and Their Impact on Learning Success: A Thematic Review
by: Kleinert, Robert, et al.
Published: (2015)