Improving aerobic capacity through active videogames: A randomized controlled trial
AbstractThe rate of peak workload improvement between different types of Active Video Games (AVG) in young sedentary adults was investigated. Aerobic capacity improvement after a 6-week intervention between AVG types was also compared. Twenty participants, after baseline assessments, were randomized...
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Main Authors: | Jorge Luiz de Brito-Gomes (Author), Raphael José Perrier-Melo (Author), Erik Anders Wikstrom (Author), Manoel da Cunha Costa (Author) |
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Format: | Book |
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Universidade Estadual Paulista (UNESP),
2015-09-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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