Comparing the Outcomes of Virtual Reality-Based Serious Gaming and Lecture-Based Training for Advanced Life Support Training: Randomized Controlled Trial
BackgroundSimulation-based Advanced Cardiac Life Support (ACLS) or Advanced Life Support (ALS) training for health care professionals is important worldwide for saving lives. Virtual reality (VR)-based serious gaming can be an alternative modality to be used as a part of simulation-based ALS trainin...
Saved in:
Main Authors: | Mehmet Emin Aksoy (Author), Arun Ekin Özkan (Author), Dilek Kitapcioglu (Author), Tuba Usseli (Author) |
---|---|
Format: | Book |
Published: |
JMIR Publications,
2023-09-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Comparing Learning Outcomes of Machine-Guided Virtual Reality-Based Training With Educator-Guided Training in a Metaverse Environment: Randomized Controlled Trial
by: Dilek Kitapcioglu, et al.
Published: (2024) -
Comparing Basic Life Support Serious Gaming Scores With Hands-on Training Platform Performance Scores: Pilot Simulation Study for Basic Life Support Training
by: Aksoy, Mehmet Emin
Published: (2020) -
Design, Development, and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training
by: Stylianos Mystakidis, et al.
Published: (2022) -
Game Based Cyber Security Training: are Serious Games suitable for cyber security training?
by: Maurice Hendrix, et al.
Published: (2016) -
Serious Games for education and training
by: Alessandro De Gloria, et al.
Published: (2014)