Designing a framework and validating a tool for evaluating the educational quality of serious games: a meta-synthesis
In recent decades, at the same time as the quantitative growth in the industry of serious games, its quality has also been the focus of investors, researchers, and developers. Therefore, the purpose of this research is to design a framework and validate a tool for evaluating the educational quality...
Saved in:
Main Authors: | Rasoul Bakhtiari (Author), Zahra Habibzadeh (Author) |
---|---|
Format: | Book |
Published: |
Serious Games Society,
2023-06-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Design Principles for Serious Games Authoring Tool
by: Maxence Laurent, et al.
Published: (2022) -
Design Principles for Serious Games Authoring Tool
by: Maxence Laurent, et al.
Published: (2022) -
Contribution of the co.LAB Framework to the Collaborative Design of Serious Games: Mixed Methods Validation Study
by: Dominique Jaccard, et al.
Published: (2021) -
A Conceptual Design of Teacher-Learner Framework for Educational Serious Games
by: Amri Yusof, et al.
Published: (2014) -
Serious Games are a Serious Tool for Team Research
by: Michael D. Coovert, et al.
Published: (2017)