APA (7th ed.) Citation

Adrefiza Adrefiza. (2022). Using Gamification in the English Classroom: Impact on Motivation and Learning Outcomes. Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo.

Chicago Style (17th ed.) Citation

Adrefiza Adrefiza. Using Gamification in the English Classroom: Impact on Motivation and Learning Outcomes. Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo, 2022.

MLA (9th ed.) Citation

Adrefiza Adrefiza. Using Gamification in the English Classroom: Impact on Motivation and Learning Outcomes. Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo, 2022.

Warning: These citations may not always be 100% accurate.