Effect of Cyber-Golfing on Balance Amongst the Elderly in Hong Kong: A Pilot Randomised Trial
Background/Objective: Recent evidence showed that golf can develop balance amongst the elderly. This study aimed at evaluating if exergaming, in particular cyber-golfing, can be a feasible and inexpensive alternative to this valuable exercise. Methods: Twenty healthy community-dwelling elderly were...
Saved in:
Main Authors: | , |
---|---|
Format: | Book |
Published: |
SAGE Publishing,
2015-12-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | Background/Objective: Recent evidence showed that golf can develop balance amongst the elderly. This study aimed at evaluating if exergaming, in particular cyber-golfing, can be a feasible and inexpensive alternative to this valuable exercise. Methods: Twenty healthy community-dwelling elderly were recruited, and they were randomly assigned to either the experimental group (n = 10) or the control group (n = 10). Daily cyber-golfing training for 2 weeks was assigned to the participants of the experimental group, where regular table games with equal lengths and durations were arranged for the control group. Results: The results revealed that the participants in the experimental group showed significantly better post-training performances in the functional-reach test, F(2,17) = 5.16, p = .04, and single-leg-stance test, F(2,17) = 5.32, p = .03, than those in the control group. Conclusion: The results of this study suggest that cyber-golfing might be an alternative to golfing, which is capable of enhancing balance ability amongst community-dwelling elderly. The potential of exergaming as a clinical tool for geriatric rehabilitation was discussed. |
---|---|
Item Description: | 1569-1861 10.1016/j.hkjot.2015.08.001 |