Investigating the Potential market of a Serious Game for Training of Alzheimer's Caregivers in a Northern Spain region
Gamification can help training people with Alzheimer and their caregivers. In this paper are shown the benefits of gamification for this group of people and the technical and social feasibility of launching a game on the market. A Use Case in the north of Spain has been selected. A deep study about...
保存先:
主要な著者: | , , , |
---|---|
フォーマット: | 図書 |
出版事項: |
Serious Games Society,
2014-10-01T00:00:00Z.
|
主題: | |
オンライン・アクセス: | Connect to this object online. |
タグ: |
タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
|
インターネット
Connect to this object online.3rd Floor Main Library
請求記号: |
A1234.567 |
---|---|
所蔵 1 | 利用可 |