Investigating the Potential market of a Serious Game for Training of Alzheimer's Caregivers in a Northern Spain region
Gamification can help training people with Alzheimer and their caregivers. In this paper are shown the benefits of gamification for this group of people and the technical and social feasibility of launching a game on the market. A Use Case in the north of Spain has been selected. A deep study about...
Furkejuvvon:
Váldodahkkit: | , , , |
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Materiálatiipa: | Girji |
Almmustuhtton: |
Serious Games Society,
2014-10-01T00:00:00Z.
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Liŋkkat: | Connect to this object online. |
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Interneahtta
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Hildobáiki: |
A1234.567 |
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Njađus 1 | Oažžumis |