The Effect of Computer Games on Intelligence Quotient, Reaction Time, and Movement Time of Adolescents
The aim of this study was to investigate the effect of computer games on intelligence quotient (IQ), reaction time (RT), and movement time (MT) of adolescents. The statistical population of this study consisted of male high school students (aged between 14 and 18), Restrict 1 in Tabriz city. Two sam...
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Main Authors: | Masoud delbari (Author), Hasan Mohamadzade (Author), Mahmud Delbari (Author) |
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Format: | Book |
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University of Tehran,
2009-06-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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