Videogames and logical mathematical ability: the Game-Over project
Focus of this paper is the possibility to broaden the learning experience by using videogames to promote a "learning by doing" methodology.Purpose of the "Game-Over" project was in fact giving, through designing and implementation of a videogame, valuable educational experiences...
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Main Author: | Liliana D'Angelo (Author) |
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Format: | Book |
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Firenze University Press,
2017-04-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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