Energy Expenditure and Intensity of Interactive Video Dance Games according to Health Recommendations
Backround: The aim of this study was the assessment of energy expenditure (EE) and the intensity of physical activity (PA) of adult women during the interactive dance video game (IDVG) Dance Central on Xbox 360 Kinect in the context of health recommendations. Methods: Twenty eight intentionally sele...
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Wydawnictwo Naukowe Uniwersytetu Szczecińskiego,
2018-12-01T00:00:00Z.
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