Effect of Pokémon Go on Self-Harm Using Population-Based Interrupted Time-Series Analysis: Quasi-Experimental Study

BackgroundPokémon Go is a very popular location-based augmented reality game with widespread influences over the world. An emerging body of research demonstrates that playing Pokémon Go can lead to improvements in physical activity and psychosocial well-being; however, whether Pokémon Go reduces...

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Principais autores: Wong, Rosa Sze Man (Autor), Ho, Frederick Ka Wing (Autor), Tung, Keith Tsz Suen (Autor), Fu, King-Wa (Autor), Ip, Patrick (Autor)
Formato: Livro
Publicado em: JMIR Publications, 2020-06-01T00:00:00Z.
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