Penerapan Model Pembelajaran Team Games Tournament untuk Meningkatkan Keterampilan Kolaborasi Peserta Didik Kelas V Sekolah Dasar

This study is a classroom action research that aims to determine the effect of applying the Team Gemes Tournament (TGT) learning model on improving student collaboration skills. This research was carried out in the VA class of SD Muhammadiyah Alam Surya Mentari in the first semester of the 2023/2024...

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Main Authors: Oktania Dewantari (Author), Almuntaqo Zainuddin (Author), Ariyani Solekah (Author)
Format: Book
Published: Prodi Pendidikan Guru Madrasah Ibtidaiyah, 2024-06-01T00:00:00Z.
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042 |a dc 
100 1 0 |a Oktania Dewantari  |e author 
700 1 0 |a Almuntaqo Zainuddin  |e author 
700 1 0 |a Ariyani Solekah  |e author 
245 0 0 |a Penerapan Model Pembelajaran Team Games Tournament untuk Meningkatkan Keterampilan Kolaborasi Peserta Didik Kelas V Sekolah Dasar 
260 |b Prodi Pendidikan Guru Madrasah Ibtidaiyah,   |c 2024-06-01T00:00:00Z. 
500 |a 2656-5390 
500 |a 2579-6194 
500 |a 10.36088/fondatia.v8i2.4675 
520 |a This study is a classroom action research that aims to determine the effect of applying the Team Gemes Tournament (TGT) learning model on improving student collaboration skills. This research was carried out in the VA class of SD Muhammadiyah Alam Surya Mentari in the first semester of the 2023/2024 Academic Year with a total of 11 students. This research was conducted in two cycles. The data collection methods in this study are documentation methods, and observation. The collaboration ability of learners is observed through the application of observation methods. The existence of data analysis techniques using quantitative and qualitative data analysis techniques based on increasing the average level of collaboration skills of learners in each cycle serves as an indicator of research success. The results showed that the pre-cycle obtained the average results of student collaboration skills of 49.58% with sufficient criteria, then the first cycle increased by obtaining an average of 68.80% with good criteria, and the second cycle obtained an average of 82.23% with very good criteria. Thus, it can be concluded that the application of the Team Games Tournament (TGT) learning model can improve students' collaboration skills. 
546 |a EN 
546 |a ID 
690 |a team games tournament 
690 |a tgt 
690 |a collaborative skills 
690 |a Education 
690 |a L 
655 7 |a article  |2 local 
786 0 |n Fondatia : Jurnal Pendidikan Dasar, Vol 8, Iss 2, Pp 154-167 (2024) 
787 0 |n https://ejournal.stitpn.ac.id/index.php/fondatia/article/view/4675 
787 0 |n https://doaj.org/toc/2656-5390 
787 0 |n https://doaj.org/toc/2579-6194 
856 4 1 |u https://doaj.org/article/702cab3c914e48e5afc5704d3da79f22  |z Connect to this object online.