The Effect of Interactive Media Quiz Using Kahoot on Students' Learning Outcomes

The development of information technology is increasing rapidly in the era of globalization, making educators required to adapt to technological developments, one of which is by learning interactive quizzes. This study aims to determine the interactive quiz media using the Kahoot application on stud...

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Bibliographic Details
Main Authors: Dini Andriani (Author), Purwati Kuswarini Suprapto (Author), Samuel Agus Triyanto (Author)
Format: Book
Published: Fakultas Keguruan dan Ilmu Pendidikan Universitas Sebelas Maret, 2023-02-01T00:00:00Z.
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042 |a dc 
100 1 0 |a Dini Andriani  |e author 
700 1 0 |a Purwati Kuswarini Suprapto  |e author 
700 1 0 |a Samuel Agus Triyanto  |e author 
245 0 0 |a The Effect of Interactive Media Quiz Using Kahoot on Students' Learning Outcomes 
260 |b Fakultas Keguruan dan Ilmu Pendidikan Universitas Sebelas Maret,   |c 2023-02-01T00:00:00Z. 
500 |a 1693-265X 
500 |a 2549-0605 
500 |a 10.20961/bioedukasi-uns.v16i1.67434 
520 |a The development of information technology is increasing rapidly in the era of globalization, making educators required to adapt to technological developments, one of which is by learning interactive quizzes. This study aims to determine the interactive quiz media using the Kahoot application on student learning outcomes on the material of the human excretory system in Class XI MIPA SMAN 10 Tasikmalaya Academic Year 2021/2022. The research method uses a quasi-experimental research design with Nonequivalent Pretest-Posttest Control Group Design. The population in this study were all class XI MIPA SMAN 10 Tasikmalaya, as many as four classes totalling 141 students. The sampling technique used is purposive sampling, with the sample used class XI MIPA 2 as the experimental class and XI MIPA 3 as the control class with several students 71 people. The instrument used in this study was to measure student learning outcomes through a multiple-choice test of 30 questions referring to indicators C1, C2, C3, C4, and C5. The data analysis technique used is the independent t-test. The results showed a significant effect of the interactive quiz method using the Kahoot application on student learning outcomes with a significance value (of 0.002). These positive results can be used as a reference for educators to use Kahoot in supporting teaching and learning activities 
546 |a EN 
546 |a ID 
690 |a interactive quiz 
690 |a kahoot 
690 |a learning outcomes 
690 |a Education 
690 |a L 
690 |a Biology (General) 
690 |a QH301-705.5 
655 7 |a article  |2 local 
786 0 |n Bioedukasi: Jurnal Pendidikan Biologi, Vol 16, Iss 1, Pp 11-21 (2023) 
787 0 |n https://jurnal.uns.ac.id/bioedukasi/article/view/67434 
787 0 |n https://doaj.org/toc/1693-265X 
787 0 |n https://doaj.org/toc/2549-0605 
856 4 1 |u https://doaj.org/article/7247a3aa7cc54750b68f5f081e71095f  |z Connect to this object online.