Gamification of a Procurement Process for Professional Training of Public Servants
Implementation and training about changes in a procurement process are complex due to the complexity of the procurement process characterised by the adaptive stakeholder network and continuously changing market rules. Traditional training approaches for procurement split the process into separate st...
Saved in:
Main Authors: | Maksims Kornevs (Author), Jannicke Baalsrud Hauge (Author), Sebastiaan Meijer (Author) |
---|---|
Format: | Book |
Published: |
Serious Games Society,
2019-06-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Current Competencies of Game Facilitators and Their Potential Optimization in Higher Education: Multimethod Study
by: Baalsrud Hauge, Jannicke, et al.
Published: (2021) -
Game Experience and Learning Effects of a Scoring-Based Mechanic for Logistical Aspects of Pediatric Emergency Medicine: Development and Feasibility Study
by: Zhang, Cevin, et al.
Published: (2021) -
Guest Editorial
by: Jannicke Baalsrud Hauge
Published: (2017) -
Framework for Using Professional Engineering Tools to Develop Games in Post-Secondary Education
by: Maksims Kornevs, et al.
Published: (2023) -
Prime Example Ingress Reframing the Pervasive Game Design Framework (PGDF)
by: Heinrich Söbke, et al.
Published: (2017)