Augmented Reality Learning Materials for Animation Making Subject

Abstract: Learning materials is one of the important components in learning. learning materials based on Augmented reality is capable of accommodating the needs of learners. Augmented reality intends to insert virtual objects into the real environment. In recent acitivtie,s learning materials are st...

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Bibliographic Details
Main Authors: Hirnanda Dimas Pradana (Author), Dedi Kuswandi (Author), Sulton Sulton (Author)
Format: Book
Published: Universitas Negeri Malang, 2018-10-01T00:00:00Z.
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042 |a dc 
100 1 0 |a Hirnanda Dimas Pradana  |e author 
700 1 0 |a Dedi Kuswandi  |e author 
700 1 0 |a Sulton Sulton  |e author 
245 0 0 |a Augmented Reality Learning Materials for Animation Making Subject 
260 |b Universitas Negeri Malang,   |c 2018-10-01T00:00:00Z. 
500 |a 2338-8110 
500 |a 2442-3890 
520 |a Abstract: Learning materials is one of the important components in learning. learning materials based on Augmented reality is capable of accommodating the needs of learners. Augmented reality intends to insert virtual objects into the real environment. In recent acitivtie,s learning materials are still using conventional media such as presentation slides and internet. Consequently, students do not obtain appropriate material for certain learning. Learning materials assisted by augmented reality can be a solution for students in understanding moving pictures. The development model used was the Lee & Owens model. It produces valid and effective learning material products with augmented reality. Key Words: learning materials, augmented reality, moving pictures, multimedia Abstrak: Bahan ajar merupakan salah satu komponen penting dalam pembelajaran. Bahan ajar yang baik ialah bahan ajar yang mampu mengakomodir kebutuhan pebelajar. Pada sekolah yang diteliti,  bahan ajar yang ada masih menggunakan media slide presentasi dan bahan ajar diambil dari internet, sehingga pebelajar mengalami kesulitan jika sudah berada di luar kelas. Selain itu, pebelajar mengalami kesulitan belajar materi yang sesuai dengan kompetensi yang dibutuhkan. Bahan ajar berbantuan augmented reality dapat menjadi solusi bagi pebelajar dalam memahami pengambilan gambar bergerak. Model pengembangan yang digunakan ialah model Lee & Owens. Penelitian menghasilkan produk bahan ajar berbantuan augmented reality yang valid dan efektif. Kata-kunci: bahan ajar, augmented reality, pengambilan gambar bergerak, multimedia 
546 |a EN 
546 |a ID 
690 |a learning materials 
690 |a augmented reality 
690 |a moving pictures 
690 |a multimedia 
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690 |a L 
690 |a Social Sciences 
690 |a H 
655 7 |a article  |2 local 
786 0 |n Jurnal Pendidikan Humaniora, Vol 6, Iss 3 (2018) 
787 0 |n http://journal.um.ac.id/index.php/jph/article/view/11810 
787 0 |n https://doaj.org/toc/2338-8110 
787 0 |n https://doaj.org/toc/2442-3890 
856 4 1 |u https://doaj.org/article/8596c7d6bed94e5dbd546b6bded7d580  |z Connect to this object online.