Video Game-Based Rehabilitation Approach for Individuals Who Have Undergone Upper Limb Amputation: Case-Control Study
BackgroundBrain plasticity is an important factor in prosthesis usage. This plasticity helps with brain adaptation to learn new movement and coordination patterns needed to control a prosthetic hand. It can be achieved through repetitive muscle training that is usually very exhausting and often resu...
Saved in:
Main Authors: | Hashim, N A (Author), Abd Razak, N A (Author), Gholizadeh, H (Author), Abu Osman, N A (Author) |
---|---|
Format: | Book |
Published: |
JMIR Publications,
2021-02-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Amputation history and rehabilitation of black men living in the greater Durban area who have had traumatic amputations of the lower limb
by: B. A. Kubheka, et al.
Published: (1995) -
Therapists' Perceptions of Social Media and Video Game Technologies in Upper Limb Rehabilitation
by: Tatla, Sandy K, et al.
Published: (2015) -
Rehabilitation after traumatic amputation of the lower limb
by: M. Humphrey
Published: (1978) -
Therapeutic possibilities of rehabilitation of patients who have undergone COVID-19 with residual changes in the lungs: A review
by: Galina L. Ignatova, et al.
Published: (2022) -
Bilateral Upper Limb Amputation Caused by Landmine and Unexploded Ordnance.
by: H. Araghizadeh, et al.
Published: (2009)