M. Hobbs & D. Holley. (2016). Using Augmented Reality to engage STEM students with an authentic curriculum. European Alliance for Innovation (EAI).
Chicago Style (17th ed.) CitationM. Hobbs and D. Holley. Using Augmented Reality to Engage STEM Students with an Authentic Curriculum. European Alliance for Innovation (EAI), 2016.
MLA (9th ed.) CitationM. Hobbs and D. Holley. Using Augmented Reality to Engage STEM Students with an Authentic Curriculum. European Alliance for Innovation (EAI), 2016.
Warning: These citations may not always be 100% accurate.