Do Motion Controllers Make Action Video Games Less Sedentary? A Randomized Experiment
Sports- and fitness-themed video games using motion controllers have been found to produce physical activity. It is possible that motion controllers may also enhance energy expenditure when applied to more sedentary games such as action games. Young adults (N = 100) were randomized to play three gam...
Saved in:
Main Authors: | Elizabeth J. Lyons (Author), Deborah F. Tate (Author), Dianne S. Ward (Author), Kurt M. Ribisl (Author), J. Michael Bowling (Author), Sriram Kalyanaraman (Author) |
---|---|
Format: | Book |
Published: |
Hindawi Limited,
2012-01-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Making 'being less sedentary feel normal' -investigating ways to reduce adolescent sedentary behaviour at school: a qualitative study
by: Anne-Maree Parrish, et al.
Published: (2023) -
A marker-less human motion analysis system for motion-based biomarker identification and quantification in knee disorders
by: Kai Armstrong, et al.
Published: (2024) -
The Impact of Action Video Game Training on Mathematical Abilities in Adults
by: Melissa E. Libertus, et al.
Published: (2017) -
Different types of screen-based sedentary time and anxiety in adolescents: Video games may be more important
by: Sitong Chen, et al.
Published: (2022) -
Measuring Physical Inactivity: Do Current Measures Provide an Accurate View of "Sedentary" Video Game Time?
by: Simon Fullerton, et al.
Published: (2014)