Teaching history with the video game Assassin's Creed: effective teaching practices and reported learning
This article presents the main results of an exploratory study on the educational impacts of the video game Assassin's Creed during a history class in a high school located in Quebec, Canada. The main objectives of the research were to describe how the game was used in school, the benefits of u...
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Main Authors: | THIERRY KARSENTI (Author), SIMON PARENT (Author) |
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Format: | Book |
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Metaichmio Publications,
2020-06-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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