Development of Learning Applications e Mole B in Badminton Games
The lack of technology-based learningmedia in badminton activities has motivated researchers to develop new technology-based learning media. This media is designed to be user-friendly, making it easy to operate and practice anywhere. This study aimed to develop an electronic-based badminton learning...
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Format: | Book |
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Fakultas Ilmu-Ilmu Kesehatan Universitas Jenderal Soedirman,
2023-10-01T00:00:00Z.
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Summary: | The lack of technology-based learningmedia in badminton activities has motivated researchers to develop new technology-based learning media. This media is designed to be user-friendly, making it easy to operate and practice anywhere. This study aimed to develop an electronic-based badminton learning application called "E-Mole B." The research utilizes the research and development or R&D method. Product trials were carried out at SMPN 4 Ciawigebang. With a small sample size of 10 extracurricular student respondents and a large scale test of 35grade 7 student respondents at SMPN 4 Ciawigebang. The results of this research are based on a small-scale test of 85% in the "feasible" category and a large-scale test of 87.50% in the "feasible" category |
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Item Description: | https://doi.org/10.20884/1.paju.2023.5.1.9664 2686-5793 2686-5807 |