Exploring the prosociality domains of trust and cooperation, through single and cooperative digital gameplay in Path of Trust.
Amidst an ongoing debate surrounding the traditional dichotomy of whether video games are good or bad for children, in this paper we present Path of Trust, a novel, prosocial game that aims at helping children understand the importance of teamwork and learn how and when to express trustworthiness. W...
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Main Authors: | , , , , , , , |
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Format: | Book |
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Serious Games Society,
2016-09-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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