Learning in virtual reality: Effects on performance, emotion and engagement
Recent advances in virtual reality (VR) technology allow for potential learning and education applications. For this study, 99 participants were assigned to one of three learning conditions: traditional (textbook style), VR and video (a passive control). The learning materials used the same text and...
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Main Authors: | Devon Allcoat (Author), Adrian von Mühlenen (Author) |
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Format: | Book |
Published: |
Association for Learning Technology,
2018-11-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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