The Mediating Role of Problematic Use of Loot Boxes Between Internet Gaming Disorder and Online Gambling Disorder: Cross-Sectional Analytical Study

Abstract BackgroundThe video game industry has introduced a new form of monetization through microtransactions. A controversial example has been the so-called "loot boxes" (LBs) as virtual objects, which are randomized and bought with legal money. In recent years, LBs have come to connect...

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Main Authors: Joaquín González-Cabrera (Author), Vanessa Caba-Machado (Author), Adoración Díaz-López (Author), Susana Jiménez-Murcia (Author), Gemma Mestre-Bach (Author), Juan M Machimbarrena (Author)
Formato: Livro
Publicado em: JMIR Publications, 2024-09-01T00:00:00Z.
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