Digital Education and Artistic-Visual Learning in Flexible University Environments: Research Analysis

The constant development of digital technologies has allowed living in a digital environment based on connections, also transforming the context of the educational process. Experiences show that digital technologies have influenced the way of learning and, consequently, the way of teaching. Learning...

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Main Authors: Mariana-Daniela Go (Author), Emilio Abad-Segura (Author), Antonio Luque de la Rosa (Author), Eloy López-Meneses (Author)
Format: Book
Published: MDPI AG, 2020-10-01T00:00:00Z.
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001 doaj_b78d1d3d7f074b90a96df90d531f8ac5
042 |a dc 
100 1 0 |a Mariana-Daniela Go  |e author 
700 1 0 |a Emilio Abad-Segura  |e author 
700 1 0 |a Antonio Luque de la Rosa  |e author 
700 1 0 |a Eloy López-Meneses  |e author 
245 0 0 |a Digital Education and Artistic-Visual Learning in Flexible University Environments: Research Analysis 
260 |b MDPI AG,   |c 2020-10-01T00:00:00Z. 
500 |a 10.3390/educsci10110294 
500 |a 2227-7102 
520 |a The constant development of digital technologies has allowed living in a digital environment based on connections, also transforming the context of the educational process. Experiences show that digital technologies have influenced the way of learning and, consequently, the way of teaching. Learning in the digital age is a complex process since it is a multifaceted and diverse action. The aim of this research is to identify global trends in digital education and its link with the learning of artistic and visual education in higher education settings, during the period 2000-2019. For this, bibliometric techniques have been applied to 1291 documents, obtaining results from the scientific activity of the main authors, research institutions, and countries that promote this topic. The data show increasing relevance, particularly in the last three years. The main subject area is the social sciences. The study has detected the lines of research that are related to the Internet, education, visuals, computer programs, learning, digital media literacy, and educational technology. This work contributes to the academic, scientific, and institutional debate to enhance decision-making based on existing information. 
546 |a EN 
690 |a digital education 
690 |a art 
690 |a visual 
690 |a learning 
690 |a university 
690 |a scientific research 
690 |a Education 
690 |a L 
655 7 |a article  |2 local 
786 0 |n Education Sciences, Vol 10, Iss 11, p 294 (2020) 
787 0 |n https://www.mdpi.com/2227-7102/10/11/294 
787 0 |n https://doaj.org/toc/2227-7102 
856 4 1 |u https://doaj.org/article/b78d1d3d7f074b90a96df90d531f8ac5  |z Connect to this object online.