From Multi-User Virtual Environment to 3D Virtual Learning Environment
While digital virtual worlds have been used in education for a number of years, advances in the capabilities and spread of technology have fed a recent boom in interest in massively multi-user 3D virtual worlds for entertainment, and this in turn has led to a surge of interest in their educational a...
Saved in:
Main Authors: | Daniel Livingstone (Author), Jeremy Kemp (Author), Edmund Edgar (Author) |
---|---|
Format: | Book |
Published: |
Association for Learning Technology,
2008-12-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
DYNAMICS OF STUDENTS' SELF-REGULATED LEARNING WITHIN ECOLOGICAL MULTI-USER VIRTUAL-ENVIRONMENT
by: Fiel'ardh, Khalifatulloh
Published: (2013) -
Exploring the educational potential of 3D virtual environments
by: Francesc Marc ESTEVE MON, et al.
Published: (2013) -
The design of inclusive curricula for multi-user virtual environments: a framework for developers and educators
by: Denise Wood
Published: (2011) -
«Gold cells» of virtual learning environments
by: A. . Solovov
Published: (2022) -
Virtual Reality and Environments
Published: (2012)