Sitong Chen, Cain C. T. Clark, & Zhanbing Ren. (2022). Different types of screen-based sedentary time and anxiety in adolescents: Video games may be more important. Frontiers Media S.A..
Chicago Style (17th ed.) CitationSitong Chen, Cain C. T. Clark, and Zhanbing Ren. Different Types of Screen-based Sedentary Time and Anxiety in Adolescents: Video Games May Be More Important. Frontiers Media S.A., 2022.
MLA (9th ed.) CitationSitong Chen, et al. Different Types of Screen-based Sedentary Time and Anxiety in Adolescents: Video Games May Be More Important. Frontiers Media S.A., 2022.
Warning: These citations may not always be 100% accurate.