Exploring the Psychosocial Factors between Adaptive and Maladaptive Use of Gaming among Korean Adolescents
(1) Background: Various studies have been conducted on the effects of video (online, mobile, and console) games on users' lives and psychological health. However, the effectiveness of a game can vary depending on user characteristics. This study explored the level of game use and its associated...
Saved in:
Main Authors: | , |
---|---|
Format: | Bog |
Udgivet: |
MDPI AG,
2023-06-01T00:00:00Z.
|
Fag: | |
Online adgang: | Connect to this object online. |
Tags: |
Tilføj Tag
Ingen Tags, Vær først til at tagge denne postø!
|
Internet
Connect to this object online.3rd Floor Main Library
Klassifikationsnummer: |
A1234.567 |
---|---|
Kopi 1 | Tilgængelig |