Exploring the Psychosocial Factors between Adaptive and Maladaptive Use of Gaming among Korean Adolescents
(1) Background: Various studies have been conducted on the effects of video (online, mobile, and console) games on users' lives and psychological health. However, the effectiveness of a game can vary depending on user characteristics. This study explored the level of game use and its associated...
Sparad:
Huvudskapare: | , |
---|---|
Materialtyp: | Bok |
Publicerad: |
MDPI AG,
2023-06-01T00:00:00Z.
|
Ämnen: | |
Länkar: | Connect to this object online. |
Taggar: |
Lägg till en tagg
Inga taggar, Lägg till första taggen!
|
Internet
Connect to this object online.3rd Floor Main Library
Signum: |
A1234.567 |
---|---|
Exemplar 1 | Tillgänglig |